Christopher Egert
Christopher Egert
School of Information
2019 Submissions
Published Conference Proceedings
Decker, Adrienne, Christopher Egert, and Andrew Phelps. "Learning to Create or Creating to Learn." Proceedings of the Meaningful Play Proceedings 2018. Ed. R. Ratan, B. Winn, and E. LaPensée. Pittsburg, PA: Carnegie Mellon University: ETC Press, Print. *
Egert, Christopher and Andrew Phelps. "Tenure and Promotion in the Next Era of Game Design and Development Programs: Some Thoughts and Observations." Proceedings of the 14th International Conference on the Foundations of Digital Games. San Luis Obispo, CA: ACM Press, Web. *
Vullo, Ronald, Christopher Egert, and Andrew Phelps. "MARLi—Molly Alternate Realities Language interactive: A New XML Markup Language for Defining Virtual and Augmented Reality." Proceedings of the 2019 International Conference on Internet Computing & Internet of Things. Las Vegas, NV: n.p., Web. *
Invited Keynote/Presentation
Egert, Christopher. "Physical Spaces to Support Virtual Places: Considerations for Constructing Facilities and Infrastructure for Virtual Reality Development." Building and Supporting Augmented and Virtual Reality Makerspaces. University at Buffalo Libraries. Buffalo, NY. 29 Apr. 2019. Conference Presentation.
Peer Reviewed/Juried Poster Presentation or Conference Paper
Egert, Christopher. "Game Engines Construction to Motivate Computing Concepts: Build from Scratch or Leverage Existing Systems." Proceedings of the Proceedings of the 50th ACM Technical Symposium on Computer Science Education. Ed. -. Minneapolis, MN: ACM Press. *
2018 Submissions
Published Conference Proceedings
Phelps, Andrew, Mia Consalvo, and Christopher Egert. "Development Streaming as a Pedagogical and Community Strategy for Games Education." Proceedings of the CHIPLAY 2018 Workshop Proceedings: Workshop on New Research Perspectives on Game Design and Development Education. Ed. Peter Wyeth, et al. Melbourne, Australia: ACM, 2018. Web. *
2017 Submissions
Journal Paper
Decker, Adrienne, Andrew Phelps, and Christopher Egert. "Disappearing Happy Little Sheep." EdTech: Focus on K-12 57. 2 (2017): 50-54. Print. *
Book Chapter
Decker, Adrienne, Andrew Phelps, and Christopher Egert. "Trial by a Many-Colored Flame: A Multi-Disciplinary, Community-Centric Approach to Digital Media and Computing Education." New Directions for Computing Education: Embedding Computing across Disciplines. Ed. S. Fee, A. Holland-Minkley, and T. Lombardi. Cham, Switzerland: Springer, 2017. 237-257. Print. *
2016 Submissions
Published Conference Proceedings
Decker, Adrienne, Christopher Egert, and Andrew Phelps. "Splat! Er, Shmup? A Postmortem on a Capstone Production Experience." Proceedings of the Proceedings of the 46th Annual Frontiers in Education Conference. Ed. -. Erie, PA: IEEE Press, 2016. Print. *
2013 Submissions
Journal Paper
Goins, E., et al. "Modding the Humanities: Experiments in Historic Narratives." Journal for Interactive Humanities 1. 1 (2013): 13-21. Web.
Published Conference Proceedings
Goins, E. and C. Egert. "Moving Beyond Mobile Tours: Creating Hybrid Spaces through Narrative and Gameplay in the Museum Collection." Proceedings of the 2013 Digital Heritage International Congress. Marseille, FR: IEEE Press, 2013. Print. *
Invited Keynote/Presentation
Egert, C. and A. Phelps. "RIT's MAGIC Center." WNY Computes! The Fall Conference of the Western New York Computer Science Teachers Association. Buffalo, NY. 18 Oct. 2013. Conference Presentation.
2012 Submissions
Book Chapter
Barnes, Susan and Christopher Egert. "Space vs. Place." Socializing the Classroom: Social Networks and Online Learning. Ed. Barnes, Susan. Lanham, MD: Lexington Books, 2012. 35-53. Print.
Barnes, Susan and Christopher Egert. "Awareness and Notification." Socializing the Classroom: Social Networks and Online Learning. Lanham, MD: Lexington Books, 2012. 71-80. Print.
Published Conference Proceedings
Decker, Adrienne, et al. "Technical Properties of Play: A Technical Analysis of Significant Properties for Video Game Preservation." Proceedings of the 2012 IEEE International Games Innovation Conference. Ed. Biles, John Al (Program Chair). Rochester, NY: IEEE, 2012. Web. *
Egert, Christopher, Elizabeth Goins, and Andrew Phelps. "Studying the Past by Playing the Future." Proceedings of the 2012 IEEE International Games Innovation Conference. Ed. John Al Biles. Rochester, NY: IEEE, 2012. Web. *
Simkins, David, Christopher Egert, and Adrienne Decker. "Evaluating Martha Madison: Developing Analytical Tools for Gauging the Breadth of Learning Facilitated by STEM Games." Proceedings of the 2012 IEEE International Games Innovation Conference. Ed. Biles John Al. Rochester, NY: IEEE, 2012. Web. *
Invited Keynote/Presentation
Egert, Christopher. "Just Press Play." NYSCIO Conference on Disruptive Technologies: Innovation and the New Reality. NYSCIO. Rochester, NY. 19 Jul. 2012. Conference Presentation.
2011 Submissions
Book Chapter
Egert, Christopher and Andrew Phelps. "Motivating Science Education through Games." Learning to Play: Exploring the Future of Education through Video Games. Ed. Myint Swe Khine. New York: Peter Lang, 2011. 129-151. Print. ∆