Elizabeth Goins

Elizabeth Goins

Associate Professor
College of Liberal Arts
Department of Performing Arts and Visual Culture

2016 Submissions

Shows/Exhibits/Installations

Goins, Elizabeth. Charlotte. 21 Oct. 2016. Meaningful Play, Michigan State University, Oct. 20th-22nd, East Lansing. Exhibit. *

Published Game, Application or Software

Goins, Elizabeth, et al. Charlotte. Game. MAGIC. 2016.

National/International Competition Award Winner

Goins, Elizabeth, et al. IndieCade Festival. Charlotte: Shortlisted for Digital Selects. Los Angeles, CA, 2016. *

Goins, Elizabeth, et al. International Documentary Film Festival Amsterdam. Charlotte: Shortlist for DocLab. Amsterdam, Netherlands, 2016. *

Peer Reviewed/Juried Poster Presentation or Conference Paper

Goins, Elizabeth, Chris Egert, and Andrew Phelps. "The Garden: A 3D Adventure Puzzle Game Exploring Bosch’s Garden of Earthly Delights." Proceedings of the Digital Humanities, Krakow, Poland, 11-16 July. Ed. Manfred Thaller, chair. Krakow, Poland: n.p.. «

Invited Article/Publication

Goins, Elizabeth. "Visualizing Women in Charlotte, a historical horror game." Gamasutra. (2016). Web. ˆ

Goins, Elizabeth. "Visualizing Women in Charlotte, a historical horror game." Digital Humanities Now. (2016). Web. ∆

2014 Submissions

Invited Keynote/Presentation

Elizabeth, Goins,, et al. "Playing in the Garden of Earthly Delights: Exploring Bosch's Symbolism Through Gameplay." MW2014. Museums and the Web. Baltimore, MD. 5 Apr. 2014. Conference Presentation. «

Goins, Elizabeth, Andrew Phelps, and Christopher Egert. "Furthering Conservation Through Gameplay." XIth Annual International Conference for Professionals in Cultural Heritage. Van Leer Jerusalem, Institute. Jerusalem, Israel. 10 Nov. 2014. Conference Presentation. ∆

Goins, Elizabeth, Andrew Phelps, and Christopher Egert. "The Integration of Material Culture and Intangible Heritage through Game Design." International Conference on World Heritage, Digital Heritage: Progress in Cultural Heritage Documentation, Preservation and Protection. EUROMED. Lemessos, Cyprus. 6 Nov. 2014. Conference Presentation. «

Invited Article/Publication

Elizabeth, Goins,. "Bioshock Infinite: Opportunities Lost." Gamasutra. (2014). Web. £

Elizabeth, Goins,. "Pox and the City: Designing a Social History Game." Gamasutra. (2014). Web. £

Elizabeth, Goins,. "Gone Home and Its Hidden Objects." Digital Humanities Now. (2014). Web. £

2013 Submissions

Journal Paper

Goins, Elizabeth, et al. "Modding the Humanities: Experiments in Historic Narratives." Journal of Interactive Humanities 1. (2013): 13-21. Web. «

Published Conference Proceedings

Goins, Elizabeth and Christopher Egert. "Moving Beyond Mobile tours: Creating Hybrid Spaces through Narrative and Gameplay in the Museum Collection." Proceedings of the Digital Heritage 2013, Marseille, 2013, IEEE. Ed. A.C. Addison, et al. Marseille, France: IEEE, 2013. Print. «

Goins, Elizabeth. "Pox and the City: A Social History Game." Proceedings of the Digital Heritage 2013, Marseille, 2013, IEEE. Ed. A.C. Addison, et al. Marseille, France: IEEE, 2013. Print. «

Published Game, Application or Software

Goins, Elizabeth, Christopher Egert, and Andrew Phelps. Mosaic. Game. J.P. Getty Trust. 2013. ≠

Goins, Elizabeth, et al. An Innovative Educational Game Strategy for Conservation and Preservation. Game. NPS/NCPTT. 2013. ˆ

Invited Keynote/Presentation

Goins, Elizabeth. "Designing History: A Multidisciplinary Approach." Serious Play Conference. Digipen. Redmond, WA. 22 Aug. 2013. Lecture. ∆

Goins, Elizabeth. "Making Museum Games: Hands on Session." Using Games to Stimulate Visitor Engagement, Serious Play Pre-conference Workshop. Digipen. Redmond, WA. 19 Aug. 2013. Lecture. ∆

2011 Submissions

Book Chapter

Goins, Elizabeth S. "Museum Games and Interactive Narrative & Design: The Way We Tell Stories with Object." Museums At Play: A Games, Interaction and Learning. Ed. Katy Beale. Edinburgh, UK: MuseumsEtc, 2011. 500-517. Print. £ ˆ

Published Conference Proceedings

Goins, Elizabeth. "Museum Games: Some Strategies for Achieving Project Goals." Proceedings of the Museums and the Web, Philadelphia, April 6-9, 2011. Ed. Jennifer Trant and David Bearman. Philadelphia: n.p., 2011. Web. * ˆ

2010 Submissions

Formal Presentation

Goins, Elizabeth. “Museum Games and the Third Space.” Meaningful Play 2010 Conference Proceedings. Lansing, MI. 20-23 Oct. 2010. Presentation.

Published Article

Goins, Elizabeth. “Art History in the 21st Century: The Integration of Museum Collections and Social Networking Games.” Edulearn10 Proceedings, 5-7 July 2010. n.p. Print *