Trent Hergenrader
Trent Hergenrader
2018 Submissions
Full Length Book
Hergenrader, Trent. Collaborative Worldbuilding for Writers and Gamers. London, UK: Bloomsbury Academic, 2018. Print. £
Journal Editor
Hergenrader, Trent, ed. Journal of Creative Writing Studies. Rochester, NY: RIT Publishing Studio, 2018. Web. *
Published Game, Application or Software
Hergenrader, Trent. Collaborative Worldbuilding Deck. Game. MAGIC Spell Studios. 2018.
Invited Keynote/Presentation
Hergenrader, Trent. "Collaborative Worldbuilding for Writers and Gamers." NASAGA Annual Conference 2018. NASAGA (North American Simulation and Gaming Association). Rochester, NY. 17 Oct. 2018. Keynote Speech.
2017 Submissions
Full Length Book
Clark, Michael Dean, Trent Hergenrader, and Joseph Rein. Creative Writing Innovations: Breaking Boundaries in the Classroom. London, UK: Bloomsbury, 2017. Print. ˜
Book Chapter
Hergenrader, Trent. "Structures of Play: Literacies, Games, and Creative Writing." Exploding the Castle: : Seeking to Shape the Future of Games in Education. Ed. Stephen Slota and Michael Young. Charlotte, NC: Information Age Publishing, 2017. 39-65. Print. ∆
Hergenrader, Trent. "Genre Fiction, and Games, and Fanfiction! Oh My!: Competing Realities in Creative Writing Classrooms." Can Creative Writing Really Be Taught? esisting Lore in Creative Writing Pedagogy (10th anniversary edition). Ed. Stephanie Vanderslice and Rebecca Manery. London, UK: Bloomsbury, 2017. 135-149. Print. ∆
Hergenrader, Trent. "Steampunk Rochester: An Interdisciplinary, Collaborative Creative Writing Project." Creative Writing Innovations: Breaking Boundaries in the Classroom. Ed. Michael Dean Clark, Trent Hergenrader, and Joseph Rein. London, UK: Bloomsbury, 2017. 133-148. Print. ∆
Published Conference Proceedings
Hergenrader, Trent. "When You Play the Game of Thrones… Everyone Wins!: Fanfiction and Role-Playing Games for Fiction Writers." Proceedings of the Games+Learning+Society (GLS). Ed. Constance Steinkuhler. Pittsburgh, PA: ETC press, 2017. Web. «
2016 Submissions
Book Chapter
Hergenrader, Trent. "Studying Creative Writing at Today’s College or University: What Should I Expect and What Skills Should I Bring." Studying Creative Writing Successfully. Wicken, Cambridgeshire, UK: Creative Writing Studies, 2016. 14-29. Print. ∆
Hergenrader, Trent. "Immersive Learning: Using Role-Playing Games to Teach Creative Writing, Literature, and History." Teacher Pioneers: Visions from the Edge of the Map. Ed. Caro Williams. Pittsburgh, PA: ETC Press, 2016. 54-69. Print. ∆
Published Review
Hergenrader, Trent. "Films and Games: Interactions." Rev. of Films and Games: Interactions, eds. Eva Lenhardt and Andreas Rauscher. afterimage Jan. 2016: 422-423. Print. ∆
Published Conference Proceedings
Hergenrader, Trent, Steven Jacobs, and Jessica Lieberman. "Steampunk Rochester." Proceedings of the Games+Learning+Society 11.0, July 2016, Madison, WI. Ed. Kyrie Caldwell, et al. Pittsburgh, PA: ETC Press, 2016. Web. «
Journal Editor
Hergenrader, Trent, ed. Journal of Creative Writing Studies. Rochester, NY: RIT Scholar Works, 2016. Web.
Invited Article/Publication
Hergenrader, Trent. "The Place of Videogames in the Digital Humanities." On the Horizon. (2016). Web. «
Hergenrader, Trent. "Making Space for Creative Writing Research in the Academy." Journal of Creative Writing Studies. (2016). Web. ∆
Hergenrader, Trent. "Can the Professor Come Out and Play? Establishing Critical Gaming Groups for Faculty." On the Horizon. (2016). Web. «
2015 Submissions
Full Length Book
Clark, Michael Dean, Trent Hergenrader, and Joseph Rein. Creative Writing in the Digital Age: Theory, Practice, and Pedagogy. London, England, ENG: Bloomsbury, 2015. Print. *
Book Chapter
Hergenrader, Trent. "Game Spaces: Videogames as Story-Generating Systems for Fiction Writers." Creative Writing in the Digital Age: Theory, Practice, and Pedagogy. Ed. Michael Dean Clark, Trent Hergenrader, and Joseph Rein. London, England, ENG: Bloomsbury, 2015. 45-60. Print. ∆
Hergenrader, Trent. "Exploring Imaginary Maps: Collaborative World Building in Fiction Writing Classes." Building Literate Connections through Videogames and Virtual Worlds. Ed. Hannah Gerber and Sandra Houston. Boston, MA: Sense, 2014. 11-28. Web. *
Hergenrader, Trent. "Thief of Hearts." Mammoth Book of Diselpunk. Baltimore, MD: Running Press, 2015. 139-160. Print. £
Published Conference Proceedings
Hergenrader, Trent. "Dense Worlds, Deep Characters: Role-Playing Games, World Building, and Creative Writing." Proceedings of the Games+Learning+Society. Ed. Amanda Oschner. Pittsburgh, PA: ETC Press, 2014. Web. * «
Glazer, Kip and Trent Hergenrader. "A World Filled with Darkness, Dungeons, and Dragons: Using Analog Role Playing Game Creation to Enhance Literature and Writing Instruction in High School English Classes." Proceedings of the Games+Learning+Society. Ed. Amanda Oschner. Pittsburgh, PA: ETC Press, 2014. Web. * «
Hergenrader, Trent. "The Narrative Potential of Tabletop Role-Playing Games." Proceedings of the Games+Learning+Society. Ed. Caroline Williams. Pittsburgh, PA: ETC, 2014. Web. * «