Eric Baker
Senior Lecturer
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Office Hours
Mondays and Wednesdays 10:00 am - 11:00 am Friday 10:00 am - 12:00 pm
Office Location
Eric Baker
Senior Lecturer
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Currently Teaching
IGME-202
Interactive Media Development
3 Credits
In this course, students will learn to create visually rich interactive experiences. It is a course in programming graphics and media, but it is also a course on the relationship between ideas and code. Students will explore topics in math and physics by building programs that simulate and visualize processes in the natural world. Assignments will include major programming projects, such as building a virtual world inhabited by digital creatures that display observable behaviors.
IGME-320
Game Design & Development II
3 Credits
This course continues to examine the core theories of game design as they relate to the professional field. Beginning with a formalized pitch process, this course examines the design and development paradigm from story-boarding and pre-visualization through rapid iteration, refinement, and structured prototyping exercises to further examine the validity of a given design. Specific emphasis is placed on iterative prototyping models, and on methodologies for both informal and formal critique. This course also explores production techniques and life-cycle in the professional industry.
IGME-450
Casual Game Development
3 Credits
This course explores the design and construction of casual game experiences. Topics include modes of casual game play, mechanics for casual games, characteristics of successful games, development processes, and the distribution of casual games. Students will create casual games, and employ technologies to address issues of scalability, presentation, social interconnectivity, and game analytics.
IGME-590
Undergraduate Seminar in IGM
3 Credits
This is intended to allow for special one-time offerings of undergraduate topics or to allow faculty to pilot new undergraduate offerings. Specific course details (such as the course topics, format, resource needs, and credit hours) will be determined by the faculty member(s) who propose a given special-topics offering.
In the News
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February 15, 2024
Inside the making of 'That Damn Goat,' RIT's latest video game
Chaos is the only constant in "That Damn Goat," a party, "anti-Covid" video game made by around 60 RIT faculty, students and staff. The project was led by School of Film and Animation faculty Brian Larson (creative director) and Jesse O'Brien (art director).