Thomas Maszerowski Headshot

Thomas Maszerowski

Visiting Lecturer

Department of Software Engineering
Golisano College of Computing and Information Sciences

5853300462
Office Location
70-1535

Thomas Maszerowski

Visiting Lecturer

Department of Software Engineering
Golisano College of Computing and Information Sciences

5853300462

Personal Links

Currently Teaching

SWEN-262
3 Credits
An introduction to the principles of the foundations of contemporary software design. Topics include software subsystem modeling, design patterns, design tradeoffs, and component-based software development, with a focus on application of these concepts to concrete design problems. The relationship between design and related process issues such as testing, estimation, and maintenance are also discussed.
SWEN-561
3 Credits
The first course in a two-course, senior-level, capstone project experience. Students work as part of a team to develop solutions to problems posed by either internal or external customers. Problems may require considerable software development or evolution and maintenance of existing software products. Culminates with the completion and presentation of the first major increment of the project solution. Students must have co-op completed to enroll.
SWEN-562
3 Credits
This is the second course in a two-course, senior-level capstone project experience. Students submit one or more additional increments that build upon the solution submitted at the end of the first course. Students make major presentations for both customers as well as technical-oriented audiences, turn over a complete portfolio of project-related artifacts and offer an evaluation of the project and team experience.
SWEN-601
3 Credits
This is a programming based course to enhance individual, technical engineering knowledge and skills as preparation for masters level graduate work in computing. Students will be introduced to programming language syntax, object oriented concepts, data structures and foundational algorithms. An emphasis will be placed on obtaining practical programming skills, through regular programming assignments and practicum.