Elouise Oyzon
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5910
Office Hours
by appointment
Office Location
Elouise Oyzon
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Education
BFA, MFA, Rochester Institute of Technology
Bio
Professor of things graphical, maker of things edible, creator of things beautiful (and functional). Elouise comes to IGM by way of fine arts and computer animation. She holds a bachelors degree in Fine Arts, printmaking (etchings, lithography, woodcuts), and her masters degree in Fine Arts, Computer Animation. Her work has been shown in exhibitions and shows internationally. Her primary interest is to use interactive multimedia to make rich aesthetic experiences, and to explore its communication and creative potential. She slings words and paint with equal verve.
585-475-5910
Areas of Expertise
Game Design and Development
Currently Teaching
IGME-119
2D Animation and Asset Production
3 Credits
This course provides a theoretical framework covering the principles of animation and its use in game design to affect user experience. Emphasis will be placed upon principles that support character development and animations that show cause and effect. Students will apply these principles to create animations that reflect movement and character appropriate for different uses and environments.
IGME-599
Independent Study
1 - 6 Credits
The student will work independently under the supervision of a faculty advisor on a topic not covered in other courses.
IGME-789
Capstone Development
3 Credits
This course provides master of science in game design and development students with capstone project experiences. Students are expected to work in cohorts towards the implementation of a game system that properly illustrates proficiency in the application of theory and practice towards a large-scale project. For each student, individual responsibilities for the group project will be defined in consultation with both the group and the faculty. Students must successfully complete the Capstone Design course and present a satisfactory capstone project proposal to the faculty before enrolling in this course.