Bait and Tackle
At our booth, visitors are welcome to learn about and playtest "Bait and Tackle", an in-development 2D action videogame created by a team of third-year Game Design and Development students! You play as a battle-hardened fisherman chasing everything from the smallest minnow to the greatest kraken! Enjoy calm fishing along the beach or face deep-sea monstrosities in adrenaline-pumping boss fights until you've completed your collection. Travel to different locations to find a variety of new fish, reeling in and facing off against a roster of dangerous catches! Bait and Tackle is a 2D boss-rush designed around fishing minigames while incorporating elements of platformers and collect-a-thons. Cast your line and reel in your latest catch by playing a fishing minigame… but beware! If a big enough bite is on your line, you'll have to engage in fast-paced combat to fully subdue the newest trophy of your collection. Utilize your fishing rod to attack your foes while launching yourself across the screen with the hook dash. Once they are tired out, they become vulnerable to being caught once more! Cast your rod, reel them in, and finish the job! With a dark and gloomy aesthetic, but fun and hilarious surprises, you'll never know what to expect as you traverse through the world of Bait and Tackle! Use your map to travel between locations, but be careful, as you never know what may be lurking in the very waters you cast your line into... Grab your fishing rod, cast your line, and hoist yourself into the world of Bait and Tackle!
Topics
Exhibitor
Dylan Pegg
Amelia Caird
Kendyl Greer
Jack Keegan
Mason Zettlemoyer
Leo Schindler-Gerendasi
mib3454
Advisor(s)
Erika S. Mesh
Organization
"Bait and Tackle" began development last semester in IGME-320. Development of the project continued into this semester in IGME-680. Furthermore, we plan on submitting the project to the Magic Makers program for this upcoming summer.
Thank you to all of our sponsors!