Simon Look: A Memory Challenge Reimagined

Location

Golisano Hall (GOL/070) - 2940 (2nd floor Atrium) - against 2400 glass

Simon Look is an interactive mobile game that reimagines the classic Simon Says experience, replacing traditional flashing lights with dynamic image sequences that players must memorize and repeat. Designed to enhance cognitive skills and provide an engaging challenge, the game features multiple modes, including Classic, Party, Level, and Extreme. Visitors will have the opportunity to test their memory, compete in multiplayer challenges, and explore customizable themes that make each gameplay session unique. Through hands-on participation, attendees will experience firsthand how visual pattern recognition and adaptive difficulty mechanics create a stimulating and entertaining brain-training experience. At Imagine RIT, visitors will step into the world of Simon Look and experience the game firsthand. The exhibit will feature live gameplay stations where attendees can test their memory, compete against friends, and challenge themselves to reach the highest score. Visitors will also have the opportunity to customize themes, explore difficulty settings, and unlock achievements—all while learning about the cognitive benefits of memory-based games. For those curious about the behind-the-scenes development, the exhibit will showcase the game's design process, UI/UX wireframes, and interactive prototypes, giving insight into how mobile games are built from concept to completion. Whether you're a casual gamer, a tech enthusiast, or someone looking for a fun mental workout, Simon Look offers an engaging and immersive experience that’s as entertaining as it is challenging.

Simon Look

Simon Look Icon

Simon Look Icon

Simon Look Mobile Preview

Simon Look Mobile Preview

Location

Golisano Hall (GOL/070) - 2940 (2nd floor Atrium) - against 2400 glass

Topics

Exhibitor
Bethany Cacayorin
Gabriella Alvarez-McLeod
Emma Edgar
mpi7253

Advisor(s)
no

Organization
I have this game idea since freshmen year and I've been using it in multiple classes. From designs, prototyping to developing it to an actual app.


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