State of Matter, using Open 3D Engine
Our student team was given the opportunity to take the demo of a game we made in class and make it into a full game in the Open 3D Engine. We were able to work in an engine still in its early days of usage and make active contributions to the game engine while we were developing the game. With support from MAGIC Spell Studios we were able to work in this new open source game engine and develop a game that is going to be one of the first commercially available games developed using this engine.
Topics
Exhibitor
Jack Kalina
AJ Biswas
Organization
Student-developed video game that started as a class project and turned into a co-op sponsored by the Open 3D Foundation to develop our game in the Open 3D Engine
Thank you to all of our sponsors!