Carlos Castellanos
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Office Location
Carlos Castellanos
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Bio
Carlos Castellanos is an interdisciplinary artist and researcher with a wide array of interests such as cybernetics, ecology, embodiment, phenomenology, artificial intelligence and transdisciplinary collaboration. His work bridges science, technology, education and the arts, developing a network of creative interaction with living systems, the natural environment and emerging technologies. His artworks have been exhibited at local, national and international events such as the International Symposium of Electronic Art (ISEA), SIGGRAPH & ZERO1 San Jose.
Select Scholarship
Journal Paper
Castellanos, Carlos. "PlantConnect." Leonardo 56. 4 (2023): 337-343. Print.
Ferguson, Arron, Carlos Castellanos, and Philippe Pasquier. "Digital Music Interventions for Stress with Bio-sensing: A Survey." Frontiers in Computer Science 5. (2023): 1-19. Web.
Diblasi, Johnny, Carlos Castellanos, and Bello Bello. "Beauty: Explorations of Machine-Microbial Agencies." ACM Transactions on Graphics 6. 2 (SIGGRAPH 2023) (2023): 1-10. Print.
Shows/Exhibits/Installations
Castellanos, Carlos. PlantConnect. 2019. Asia Culture Center, as part of the International Symposium on Electronic Art, Gwangju, South Korea. Installation.
Castellanos, Carlos, Johnny DiBlasi, and Bello Bello. Beauty. 2024. College of Design, Iowa State University, Ames, IA. Installation.
Castellanos, Carlos. Focus Art Fair, New York City, NY (invited). 2024. Focus Art Fair, New York City, NY. Installation.
Invited Keynote/Presentation
Castellanos, Carlos. "Computation, Beauty and Becoming: Notes on Art, Aesthetics and Ecological AI." Beauty Investigated Symposium. Iowa State University. Ames, IA. 15 Feb. 2024. Guest Lecture.
Castellanos, Carlos. "Intersections of Living and Machine Agencies in the Arts." Zoom On Art. Rutgers University. Camden, NJ. 22 Feb. 2023. Guest Lecture.
Castellanos, Carlos. "n/a." Welcome II. Rochester Contemporary Art Center. Rochester, New York. 26 Jan. 2023. Guest Lecture.
Peer Reviewed/Juried Poster Presentation or Conference Paper
Bobadilla, Mariana Perez, Elizabeth Demaray, and Carlos Castellanos. "Cosmologies of Care: Epistemological and Ontological Repositioning of Symbiotic Relationships in Art and Living Systems." Proceedings of the 28th International Symposium on Electronic Art (ISEA2023). Ed. n/a. Paris, France: n.p..
Castellanos, Carlos, Bhushan Patil, and Johnny Diblasi. "Beauty." Proceedings of the Machine Learning for Creativity and Design Workshop, 35th Conference on Neural Information Processing (NeurIPS 2021). Ed. n/a. Sydney, Australia: n.p..
Published Conference Proceedings
Castellanos, Carlos, Johnny Diblasi, and Bushan Patil. "Beauty: Machine Microbial Interface as Artistic Experimentation." Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’22). Ed. n/a. Daejon, South Korea: ACM, 2022. Print.
Pangaro, Paul, et al. "#NewMacy Studios Act I: Re-defining Stability." Proceedings of the 66th Annual Conference of the International Society for the Systems Sciences. Ed. n/a. online, USA: International Society for the Systems Sciences, 2022. Web.
Bunnell, Pille, et al. "#NewMacy ACT II Studios—Redefining Stability." Proceedings of the Proceedings of Relating Systems Thinking and Design 2022 Symposium. Ed. n/a. Brighton, United Kingdom: n.p., 2022. Web.
Book Chapter
Castellanos, Carlos. "Intersections of Living and Machine Agencies: Possibilities for Creative AI." The Language of Creative AI: Practices, Aesthetics and Structures. Ed. Craig Vear and Fabrizio Poltronieri. Berlin, Germany: Springer Nature, 2022. 155-166. Print.
Currently Teaching
IGME-480
Current Topics in Interactive Development
3 Credits
Interactive media development is a rapidly evolving field. This course provides an opportunity for students to learn and experiment with emerging themes, practices, and technologies that are not addressed elsewhere in the curriculum. Topics covered in this course will vary based on current developments in the field. Students will explore, design, and develop creative interactive experiences pertaining to the semester's domain area. Programming projects are required.
IGME-670
Digital Audio Production
3 Credits
Technologies and techniques for producing and manipulating digital audio are explored. Topics include digital representations of sound, digital audio recording and production, MIDI, synthesis techniques, real-time performance issues, and the application of digital audio to multimedia and Web production.
IGME-690
IGM Seminar
1 - 6 Credits
This is intended to allow for special one-time offerings of graduate topics. Specific course details (such as the course topics, format, resource needs, and credit hours) will be determined by the faculty member(s) who propose a given seminar offering. (Varies)
STAR-701
Technology in the Studio
3 Credits
This course will introduce a contemporary technology used by the course instructor in their studio practice. Students will be encouraged to investigate how this technology may be applied in their making process. The subjects offered in the course will vary according to the faculty teaching the class. The course can be taken multiple times with faculty permission.