Ian O'Neill
Ian O'Neill
Pendants
Context: Inspired by American Indian craftsmanship of weaving and lashing, Pendants are literally tied together and honest in their materials. The characters tell different stories for any kind of person - young or old.
Problem: To create a universal toy primarily fabricated from wood.
Solution: Pendants are simply constructed, universal toys, at once timeless and unusual in their function and appeal.
Brand Strategy: Stylistically cute, simple, and straight forward in their content, Pendants bring different relationships into focus to tell stories the way AREAWARE does so well.