Jesse O'Brien
Assistant Professor
Jesse O'Brien
Assistant Professor
Education
BS, The Art Institute of Pittsburgh; MFA, The Academy of Art University
Bio
Jesse O'Brien is a game developer and animated short filmmaker. He has been teaching at RIT since 2013. Before joining SOFA he was a Senior Lecturer in the School of Interactive Games and Media at RIT. Jesse has taught over one thousand students. After graduation his students have gone on to work for Blizzard, Epic, Rockstar, Velan, Sony, Unity, Activision, Amazon Games and many many other studios.
Jesse has over fifteen years of game development experience. He has worked on eighteen shipped game titles, for companies including Activision, EA, Valve, Hi-Rez, Velan, and Workinman. He is currently working as Art Director on the MAGIC Spell Studios game, That Damn Goat.
Select Scholarship
Currently Teaching
In the News
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February 15, 2024
Inside the making of 'That Damn Goat,' RIT's latest video game
Chaos is the only constant in "That Damn Goat," a party, "anti-Covid" video game made by around 60 RIT faculty, students and staff. The project was led by School of Film and Animation faculty Brian Larson (creative director) and Jesse O'Brien (art director).
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November 14, 2022
Vote now for RIT’s tiger courier for 'Dota 2' game
RIT is vying to be the first university to develop and have a game character accepted into the wildly popular online game Dota 2. The character, or courier, in the form of a tiger, was developed in MAGIC Spell Studios by a team of former RIT students and a faculty adviser.
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September 7, 2021
New leadership roles, faculty hires highlight changes in College of Art and Design
RIT's Schools of Art, American Crafts, Film and Animation, and Photographic Arts and Sciences are all under new leadership.
Featured Work
Demo Reel
Jesse O'Brien
This is my demo reel of recent work. Shot Breakdown Shots 1, 5, 6, 8, 11, 13, Dota 2 courier, Maya – I rigged and animated the courier. Shots 2, 4, 10, 14, Paladins Champions, 3ds Max – I...
Icarus Falls
Jesse O'Brien
A young boy yearns to fly. He builds flying machines, each one more elaborate and dangerous than the last, but each one fails. In the end he achieves his dream of flying, though not quite in the way...