News
Shaun Foster
-
July 25, 2024
RIT experts make their mark on Hollywood at digital AI summit
RIT experts in artificial intelligence, screenwriting, and digital design made their mark on Hollywood this week at one of the world’s foremost conferences on entertainment, media, and technology.
-
July 25, 2024
From concept to creation: How AI is shaping the future of art in digital Hollywood
Professor Shaun Foster shares his key takeaways from attending Digital Hollywood: The AI Summer Summit. He says it was a remarkable experience, filled with insightful discussions and innovative ideas about the future of Al in the creative industry.
-
March 21, 2024
Innovation unleashed: students forge transdisciplinary projects at RIT's a2ru summit
Students leveraged the variety of makerspaces in RIT's brand-new SHED facility to create arts-integrative work responding to a theme of "Play."
-
December 8, 2023
RIT to partner with Synapse VP for exclusive virtual production immersion in LA next month
RIT is partnering with Synapse Virtual Production on an in-person immersion in Los Angeles next month that will provide creatives, technologists, and classically trained filmmakers with the latest training in experiential elements for virtual production.
-
March 10, 2023
Students benefit from interdisciplinary work during Emerging Creatives Student Summit
Students across the country, including four from RIT, came together last weekend to explore the question ‘what do we want our future to look like?’ during the Alliance for the Arts in Research Universities (a2ru) Emerging Creatives Student Summit.
-
January 19, 2023
Graduate works on 'Colossal Cave' project led by legendary game designers
Morgan Hamilton '22 (3D digital design) worked as a 3D environment artist for "Colossal Cave," a reimagining of a classic 1976 game. Industry legends Roberta and Ken Williams came out of retirement to lead the project.
-
January 18, 2022
Recent alumnus works on 'Sonic the Hedgehog 2' as lighting artist
Edward Ro '21 (3D Digital Design) completed a co-op at visual effects giant MPC (Motion Picture Company), where he has continued full-time work after graduating in December.
-
October 21, 2021
Alumnus creates innovative environments for Disney's 'The Mandalorian'
Joey Wittmann '19 (3D Digital Design), pipeline engineer/technical artist for Happy Mushroom, prominently contributed to the second season of the hit Disney+ series.
-
September 21, 2021
Experience in 'multi-faceted' design program leads to previs position
Noah Mesh '21 (3D Digital Design) is working as a previsualization artist at THE THIRD FLOOR, an internationally-known studio whose groundbreaking work can be found in blockbuster films, popular TV shows and more.
-
April 1, 2021
Co-op spotlight: Student documents RIT's build out of virtual production curriculum
Simon Yahn '22 (Motion Picture Science) is spending the spring on co-op with MAGIC Spell Studios, chronicling RIT's leap into virtual production, an emerging filmmaking method only a few universities around the world are working with.
-
January 15, 2021
Professor driving multidisciplinary research with real-time technology
Shaun Foster is leveraging $160,000 from an Epic Games MegaGrant to explore and develop dynamic virtual content that is opening the eyes of RIT faculty and students—and many others—to Unreal Engine’s myriad, multidisciplinary possibilities.
-
September 18, 2020
RIT offers Unreal Engine Foundations Professional Certificate program on edX
Professionals interested in learning how to use Unreal Engine to create interactive 3D can now do it online with RIT’s Unreal Engine Foundations Professional Certificate program on edX.