3D Environmental Design Final Project
March 1, 2012
MADELEINE RABIL
Faculty:
I created a playground for my final project in 3D Environmental Design. The assignment was to create an outdoor environment and make it as realistic as possible using different techniques in lighting, modeling, texturing, and rendering.
Program and Tools: Autdesk Maya, Adobe photoshop, Wacom Tablet
Mental Ray Render with baked in Global Illumination and an Ambient Occlusion Pass
I wanted the dirt to appear in very specific locations on the playground, and so I used Adobe Photoshop to hand paint the transparencies maps on the UV layout of each object.