Stool - Voronoi generative design
February 26, 2018
Alex Lobos
Exploration of generative design forms. The workflow used involved several steps as it's hard to find a single program that can do all the steps involved:
-Modeled the stool in Fusion 360 (via Sculpt)
-Exported model as STL
-Used 3rd party Voronator.com to add Voronoi pattern (file is now OBJ tri's)
-Used RecapPro to clean up model and convert OBJ from Tri's to Quad's
-Bring OBJ back to Fusion 360, convert to T-Splines and blend with original model.
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