News
School of Interactive Games and Media
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September 1, 2021
Students, alumni honored in motion design competition
Designers from various College of Art and Design programs, as well as RIT developers, created projects that were recognized in the biennial MODE Fest.
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July 26, 2021
Two RIT games win awards at 2021 Game Developers Conference
Two video games affiliated with RIT won awards at the 2021 Game Developers Conference virtual event in July.
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June 18, 2021
Dean of Golisano College of Computing and Information Sciences to step down
Anne Haake is stepping down as dean of RIT’s Golisano College of Computing and Information Sciences (GCCIS) at the end of the 2021-2022 academic year. She plans to join the faculty following a sabbatical to refresh her research.
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June 11, 2021
RIT wins award to develop game design training platform as part of NASA’s Moon-to-Mars Mission
RIT faculty-researchers will develop a game-design training system that could help astronauts maintain balance, motor skills, and other cognitive functions while in space. NASA, in partnership with the National Space Grant Foundation, has selected six university teams, including RIT, to develop innovative design ideas that will help NASA advance and execute its Moon to Mars exploration objectives.
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May 7, 2021
Four inductees announced for Video Game Hall of Fame 2021 class
WROC-TV talks to Stephen Jacobs, professor of interactive games and media, about the inductees into the Video Game Hall of Fame.
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April 29, 2021
Open@RIT Fellowship Program supports faculty and staff open projects
RIT’s open programs office has established a fellowship program to support faculty and staff with their work in the open community. Twenty-one projects have been selected from across the university for open work in everything from game development to ASL linguistics.
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April 26, 2021
Cultural exchange goes virtual for international game prototyping course
As part of a gameplay and prototyping class at RIT this spring, 25 game design and development students got to participate in a virtual cultural exchange with 30 students at a Japanese college. The teams learned about each other’s cultures and overcame language barriers and time zone differences to create projects for a global game jam.
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April 12, 2021
RIT video game project wins industry awards
An multidisciplinary team of students creating noir horror game “The Camera That Bleeds” was recognized at the 2021 Massachusetts Digital Games Institute (MassDiGI) Game Challenge.
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April 2, 2021
Researchers develop manufacturing training that will include AI and virtual reality technology
Researchers at RIT are using augmented and virtual reality as part of a modern training platform to help address the skilled labor shortage in manufacturing. Using artificial intelligence and augmented or virtual reality applications as a training strategy can support novice trainees and retain the knowledge of master machinists and manufacturing engineers.
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March 24, 2021
Job preparedness key to RIT’s game design and development receiving Princeton recognition
WROC-TV talks to David Schwartz, director of Interactive Games and Media, and Coehl Gleckner, fifth-year interactive games and media student, about RIT’s game design and development programs.
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March 23, 2021
RIT game design programs ranked among top in the world
RIT offers some of the best game design and development programs for aspiring game developers, according to new international rankings from The Princeton Review. RIT’s game design and development program was ranked fourth at the undergraduate level and fifth at the graduate level on the 2021 list.
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March 5, 2021
Creative Industry ‘Day’ a weeklong success for RIT students, alumni, talent seekers
RIT’s Creative Industry “Day” drew a wide range of talent seekers from companies such as Amazon, Forbes Media, and Microsoft last week, as the 16th annual event went virtual Feb. 22-26 this year due to the pandemic.