News Stories

  • November 20, 2018

    MAGIC Spell Studios: Making new products

    Taylor Thum is using her enthusiasm for live- action, virtual reality and 360- degree filmmaking—as well as the countless opportunities provided by MAGIC Spell Studios—to design and build a new platform for live-action storytelling.
  • November 20, 2018

    MAGIC Spell Studios: Gaining exposure

    Barrington Campbell loved playing video games as a child, but he didn’t think there would be a future as a professional in the game design industry. “I was wrong,” he said.
  • November 20, 2018

    Design manager by day, air guitarist by night

    Jason Farnan ’03 (graphic design) performs a rather unconventional instrument in front of thousands of people. Farnan, known on stage as Lt. Facemelter, is a decorated air guitarist.
  • November 20, 2018

    Improving ASL communication

    Matt Huenerfauth and his research team are developing animations of American Sign Language—a language that requires precise control of hand and body movement as well as facial expressions.
  • November 20, 2018

    Engineering students fish for better prosthetics

    Associate Professor Kathleen Lamkin-Kennard’s students are learning to understand motion and to replicate it through technology that might mean mobility for individuals who may not have had that option before.
  • November 20, 2018

    Giving computers a better brain

    Next-generation computing systems modeled after the human brain’s information processing capability and energy efficiency are becoming a reality through work by Dhireesha Kudithipudi.
  • November 20, 2018

    Teaching computers to learn

    While the technology has rapidly progressed, Christopher Kanan and his team are trying to make deep learning even more versatile.
  • November 20, 2018

    Building astute robots

    Ferat Sahin envisions the day when robots will work alongside humans on manufacturing lines, able to sense their surroundings and adapt independently to different responsibilities.