Buffalo State Asylum, A Reconstruction
June 19, 2015
Shaun Foster
Buffalo State Asylum: A Reconstruction used interactive real time 3D graphics (Unreal 4 engine) to recreate / rebuild a historical visualization of the Asylum.
![](https://s3.cad.rit.edu/cadgallery_production/images/uploads/faculty-f-projects/1393/5621.jpeg)
Click bottom image for video. I 3D modeled, UV'd, textured and designed an interactive game inside the "Magic Lantern Room". Currently the player needs to obtain a key, turn on the lights, then change the time to the evening in order to start the show. The show is a series of inked historical images from Alice in Wonderland.
![](https://s3.cad.rit.edu/cadgallery_production/images/uploads/faculty-f-projects/1393/5624.jpeg)
![](https://s3.cad.rit.edu/cadgallery_production/images/uploads/faculty-f-projects/1393/5622.jpeg)
![](https://s3.cad.rit.edu/cadgallery_production/images/uploads/faculty-f-projects/1393/5623.jpeg)
![](https://s3.cad.rit.edu/cadgallery_production/images/uploads/faculty-f-projects/1393/5625.jpeg)
This video was presented as part of a presentation at the 2015 HASTAC conference:
http://hastac2015.sched.org/event/184607b6719bb367102d0f2a246f57de?iframe=no&w=i:100;&sidebar=yes&bg=no#.VYS2wflVhBc