News by Topic: Creativity And Innovation
Breaking barriers is a specialty at RIT. Our students, staff, and faculty are always at the forefront, developing innovative technical solutions to today’s problems.
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January 30, 2020
RIT’s Venture Creations technology business incubator welcomes new coach
Rochester-based business consultant and former Xerox executive Katherine O’Brien has been hired as the newest coach at RIT’s Venture Creations technology business incubator. Her expertise is in strategic and tactical planning, product design and commercialization, process improvement, business development, research and development, sales and marketing and project and program management.
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December 17, 2019
Simone Center Investor Demo Night prepares budding student entrepreneurs for encounters with potential investors
Four multidisciplinary student teams got the opportunity to pitch their business ideas to potential investors at the RIT Student Accelerator Investor Demo Night earlier this month, each one hoping to jumpstart its ventures and transform its commercial concepts into real companies.
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December 6, 2019
Podcast: Vignelli Metaproject
Intersections: The RIT Podcast, Ep. 28: Since 2010, Metaproject has paired RIT student designers with a client in what has become a signature project for the university’s internationally-ranked industrial design program. Distinguished professor Josh Owen, director of RIT’s industrial design program and founder of Metaproject, talks with distinguished professor Roger Remington, director of the Vignelli Center for Design Studies, about a decade of connecting students to industry.
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December 5, 2019
Venture Creations companies make an impact in New York state-funded business competitions
Four companies in RIT’s Venture Creations technology business incubator have won funding recently in New York state-funded business competitions.
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November 25, 2019
How to Get a Theme Park Engineer Job
ASME.org features David Swerzenski '17 (mechanical engineering) and talks to Tim Landschoot, principal lecturer in the Department of Mechanical Engineering, and Catherine Osadciw, fifth-year software engineering major.
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November 22, 2019
RIT offers health and well-being management MS degree
The new graduate degree in health and well-being management will prepare students for careers in primary health care, corporate America and community health programs, or for medical/dental school and health-related Ph.D. programs.
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November 22, 2019
Podcast: Video Game Production
Intersections: The RIT Podcast, Ep. 27: What does a video game producer do? John Blau, a fourth-year game design and development major, talks with John Veneron, digital games hub associate at RIT’s MAGIC Spell Studios, about their experiences in video game production and how RIT’s MAGIC Center is helping student developers publish their work.
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November 18, 2019
Alumni Update: Taco ’bout ingenuity: Grad invention hits market
Elliot Benitez ’07 (marketing) was eating dinner with his mother when he noticed that she kept getting up to warm tortillas over the stove. Benitez thought there had to be a better way. He searched Google and Amazon for a tortilla toaster and found nothing. Today, that same search points people toward the Nuni Toaster, patented by Benitez.
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November 18, 2019
Fellowship allows students to be entrepreneurs and stay in school
The Gap Year Entrepreneurial Fellowship allows SOIS students to take time off of school to focus on personal business ventures while still working toward their degrees. Students in the fellowship also receive a $15,000 award to create the time and space needed to build their businesses.
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November 18, 2019
Amanda Zaremski, CEO of WinutRx
Meet Gap Year Fellow Amanda Zaremski, CEO of WinutRx, a patient-centric medical tool for mobile devices used to personalize nutrition and medication tracking for people diagnosed with cardiovascular disease.
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November 18, 2019
Sam Cammarata, co-founder and co-owner of Aesthetician Labs
Meet Gap Year Fellow Sam Cammarata, co-founder and co-owner of Aesthetician Labs, an artist-owned video game collective which focuses on producing games that are “aesthetic, juicy, and satisfying to play.”
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November 18, 2019
Jeremiah Gryczka, owner of Mountain House Media
Meet Gap Year Fellow Jeremiah Gryczka, owner of Mountain House Media, a digital media production and advertising agency that acts as a creative partner for its clients by helping to improve visibility of their businesses and by stimulating creative growth.