Center for Worldbuilding and Storytelling Speaker Series: Map Making for Stories and Games

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Join us for an immersive Worldbuilding and Map-Making Workshop with Prof. Nick LaLone of IGM. He will dive into the history of how maps shape storytelling and gameplay, particularly in the realm of tabletop role-playing games. This session will explore the evolution of map-making from military strategy to modern-day fantasy gaming. The workshop will also explore the origins of map-based outdoor survival games and their influence on early Dungeons & Dragons and the use of maps in D&D campaign settings like Blackmoor and Greyhawk.

In the modern era, the rise of the internet and platforms like Google+ and Roll20 has created a booming industry for custom map makers. This session will cover both the traditional tools, like printed maps from early D&D box sets and hex kits, as well as newer technologies, including Campaign Cartographer, the work of Dyson Logos, and GIS/qGIS. Finally, you'll discover cutting-edge procedural generation tools like Azgaar, Watabou, and Donjon that help streamline map creation.

By the end of the workshop, you’ll walk away with a wealth of resources and knowledge to fuel your own worldbuilding projects for storytelling, tabletop games, and digital games.


Contact
Trent Hergenrader
Event Snapshot
When and Where
November 05, 2024
6:00 pm - 7:00 pm
Room/Location: CAR-1125
Who

Open to the Public

Interpreter Requested?

No

Topics
creativity and innovation
experiential learning
games, film, and digital media
interdisciplinary studies
student clubs and organizations
technology, the arts, and design