News
3D Visualization Option - 3D Digital Design BFA
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March 21, 2024
Innovation unleashed: students forge transdisciplinary projects at RIT's a2ru summit
Students leveraged the variety of makerspaces in RIT's brand-new SHED facility to create arts-integrative work responding to a theme of "Play."
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February 15, 2024
Inside the making of 'That Damn Goat,' RIT's latest video game
Chaos is the only constant in "That Damn Goat," a party, "anti-Covid" video game made by around 60 RIT faculty, students and staff. The project was led by School of Film and Animation faculty Brian Larson (creative director) and Jesse O'Brien (art director).
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January 16, 2024
Professor recognized for role as a Pixar pioneer
Flip Phillips, professor of motion picture science, shared a Milestone Award from the Institute of Electrical and Electronics Engineers for his hand in creating RenderMan, Pixar’s revolutionary software still used today to create the iconic animation look of classic films.
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November 16, 2023
Student on a mission to merge art with science for NASA
In a space known for innovative science and technology, Paige Manley '24 (3D digital design) is demonstrating the value of art as an aid to science through opportunities with NASA.
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November 6, 2023
Prospective students explore RIT art and design programs at National Portfolio Day event
The College of Art and Design welcomed 226 young artists to campus for its National Portfolio Day event, where prospective students met one-on-one with faculty about their artwork and different programs.
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August 30, 2023
New School of Design director, faculty hires ready for 2023-24 academic year
The College of Art and Design welcomes new hires to its faculty roster while longtime faculty Alex Lobos assumes a role as director of the School of Design.
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January 19, 2023
Graduate works on 'Colossal Cave' project led by legendary game designers
Morgan Hamilton '22 (3D digital design) worked as a 3D environment artist for "Colossal Cave," a reimagining of a classic 1976 game. Industry legends Roberta and Ken Williams came out of retirement to lead the project.
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January 18, 2023
Alumna's career defined by contributions to pioneering 3D technology
Tish Khan '17 (3D digital design) has worked closely with a variety of emerging and innovative technologies during her professional career.
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October 4, 2022
RIT welcomes prospective students for National Portfolio Day
RIT's College of Art and Design faculty, along with those at 25 other top art and design schools, reviewed students' portfolios as they prepared their artwork for the college admissions process.
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June 13, 2022
Marla Schweppe, former 3D digital design program chair, retires after nearly three decades at RIT
Since graduating its first four students in 2011, the 3D digital design program—one of the first of its kind in the country—flourished under the tutelage of Marla Schweppe, who retired in December after nearly 29 years at RIT’s College of Art and Design.
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March 18, 2022
RIT’s game design programs ranked No. 5 nationally
Animation Career Review has again named RIT one of the top game design universities in the country. RIT ranked No. 5 on the list of Top 50 Game Design Schools and Colleges in the U.S. and No. 2 in New York state.
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January 18, 2022
Recent alumnus works on 'Sonic the Hedgehog 2' as lighting artist
Edward Ro '21 (3D Digital Design) completed a co-op at visual effects giant MPC (Motion Picture Company), where he has continued full-time work after graduating in December.