News
Museum Studies BS

  • May 24, 2022

    photo illustration of people walking along a street in a parade, and people sitting on top of a convertible.

    ‘Clarissa Uprooted’ exhibit coming to City Art Space

    Starting on June 3, the exhibit “Clarissa Uprooted: Unearthing Stories of Our Village (1940s-early 1970s)” will open in the RIT City Art Space. This show, created through a partnership between the Center for Teen Empowerment in Rochester and the Clarissa Street Reunion Committee, has involved a number of collaborators including RIT faculty and students from the College of Art and Design and the College of Liberal Arts.

  • May 9, 2022

    woman sitting in a chair and another woman standing with her arms crossed.

    Protectors of a diverse history

    The field of museum studies is changing. Not only are the people working in nationwide cultural institutions becoming more diverse, but the narratives told within those institutions are more inclusive and equity-focused. RIT’s museum studies program, led by Program Director Juilee Decker, aims to accelerate this momentum.

  • April 4, 2022

    Drs. Lent and Decker with Hannah Riley and parents

    Award Established to Honor Professor Tina Lent, founding director of Museum Studies Program

    The Tina Lent Award for Outstanding Scholarship in Museum Studies was given on Friday, March 18, 2022 as part of the College’s 42nd Annual Writing Awards Ceremony. The award followed in the tradition of awards named in honor of other College of Liberal Arts faculty, including Stan McKenzie and Mary C. Sullivan, both esteemed former deans of the College of Liberal Arts. The inaugural recipient was Hannah Rachel Riley, a third-year student from Buffalo, NY who is undertaking her thesis this semester and will graduate in May 2022.

  • November 29, 2021

    person stadning in front of a TV screen with the Super Mario Bros. opening scene.

    Museum studies alumna discovers rare ‘Super Mario Bros. 3’ video game demo

    While processing a box of donated items, Kirsten Feigel ’15 (museum studies), a cataloguer for Strong National Museum of Play, came across a rare piece of video game history—a demo of Super Mario Bros. 3 that was created in 1990 by id Software in an attempt to persuade Nintendo to partner with them to develop a version of the game for PC computers.