News
3D Digital Design BFA
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June 7, 2023
Alumnus steps up to the plate to help bring ‘MLB The Show’ video game to life
Andrew Lytle ’19 (3D digital design) was never a big baseball fan growing up. Before accepting his job at PlayStation’s San Diego Studio as an environment artist, his involvement with sports was limited to attending RIT hockey games. Now, after nearly four years of working on the iconic baseball video game franchise, MLB The Show, Lytle says he’s a proud fan.
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March 31, 2023
Multidisciplinary student team demonstrates astronaut training device at NASA’s Johnson Space Center
Students from engineering, game design, and 3D design will travel to NASA’s Johnson Space Center in Houston April 3-5 to demonstrate PLANETS, a portable sensory device to help astronauts recover normal balance and movement on earth after an extended stay in space.
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March 10, 2023
Students benefit from interdisciplinary work during Emerging Creatives Student Summit
Students across the country, including four from RIT, came together last weekend to explore the question ‘what do we want our future to look like?’ during the Alliance for the Arts in Research Universities (a2ru) Emerging Creatives Student Summit.
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January 19, 2023
Graduate works on 'Colossal Cave' project led by legendary game designers
Morgan Hamilton '22 (3D digital design) worked as a 3D environment artist for "Colossal Cave," a reimagining of a classic 1976 game. Industry legends Roberta and Ken Williams came out of retirement to lead the project.
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January 18, 2023
Alumna's career defined by contributions to pioneering 3D technology
Tish Khan '17 (3D digital design) has worked closely with a variety of emerging and innovative technologies during her professional career.
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October 10, 2022
Student designs to be featured in Fashion Week Rochester
After a two-year hiatus, RIT’s College of Art and Design reintroduced the Charrette, a unique, weeklong design challenge in which students must create a wearable sculpture that communicated the idea of memory. In addition to other prizes awarded, the work of 15 students was selected to appear on the runway during Fashion Week Rochester, set for Oct. 13-15.
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October 4, 2022
RIT welcomes prospective students for National Portfolio Day
RIT's College of Art and Design faculty, along with those at 25 other top art and design schools, reviewed students' portfolios as they prepared their artwork for the college admissions process.
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June 13, 2022
Marla Schweppe, former 3D digital design program chair, retires after nearly three decades at RIT
Since graduating its first four students in 2011, the 3D digital design program—one of the first of its kind in the country—flourished under the tutelage of Marla Schweppe, who retired in December after nearly 29 years at RIT’s College of Art and Design.
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March 18, 2022
RIT’s game design programs ranked No. 5 nationally
Animation Career Review has again named RIT one of the top game design universities in the country. RIT ranked No. 5 on the list of Top 50 Game Design Schools and Colleges in the U.S. and No. 2 in New York state.
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January 18, 2022
Recent alumnus works on 'Sonic the Hedgehog 2' as lighting artist
Edward Ro '21 (3D Digital Design) completed a co-op at visual effects giant MPC (Motion Picture Company), where he has continued full-time work after graduating in December.
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December 1, 2021
RIT educates tomorrow’s experts in virtual production
MAGIC Spell Studios, RIT’s world-class digital media research and production facility, is bringing the latest in virtual production (VP) technology to RIT students. VP blends filmmaking, 3D graphics, computational photography, and real-time game engine rendering to produce in-camera visual effects similar to those seen in the groundbreaking work on Disney’s The Mandalorian and Marvel’s Avenger films.
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November 29, 2021
RIT transforms into XR playground for annual Frameless Symposium
The sixth annual event featured presentations on the latest virtual, augmented and mixed reality technologies that are driving various fields, from health care to theater to education.