Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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April 9, 2019
RIT student entrepreneurs immersed in start-up culture on Silicon Valley trip
An RIT-funded spring break excursion to the heart of entrepreneurship and innovation aimed to give students the tools and inspiration to take their ideas to the next level.
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April 5, 2019
Film and animation MFA student wins Wacom contest
Based on quality of work, Ting Chu won a Wacom Cintiq Pro in a contest entered by more than 70 College of Art and Design students.
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April 2, 2019
Winners announced for RIT/NTID Next Big Idea entrepreneurship competition
DiwaTech, an interface design solution to improve video game accessibility, took home the $5,000 first prize during The Next Big Idea business competition, hosted by NTID.
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April 1, 2019
RIT’s College of Liberal Arts honors students for writing excellence
RIT’s College of Liberal Arts honored student achievement in writing on Friday with the presentation of more than a dozen writing awards for essays varying from sanctuary cities, how democracies can withstand outside meddling, and the excavation, preservation and reconstruction of a London theater where Shakespearian plays debuted.
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April 1, 2019
Alumni Update: Alumnus who fled hurricane directs film that took Toronto film festival by storm
Ali Vatansever ’08 MFA (film production) screened his film at The Toronto International Film Festival (TIFF), one of the world’s largest publicly attended film festivals.
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April 1, 2019
Alumni Update: Company helps musicians find rehearsal space
What do you get when you combine a love of music with a degree in film and animation and a strong background in internet technology? Gabriel Isserlis ’16 (film and animation) used the combination to create a company called Tutti.
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March 19, 2019
RIT student’s experimental game highlighted at 2019 Game Developers Conference
RIT student Shawn Liu is being recognized at the 2019 Game Developers Conference for creating an extraordinary video game that challenges players to finish a maze using Windows keyboard shortcuts.
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March 18, 2019
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March 18, 2019
RIT Students Get Real-World Experience with Adobe Creative Cloud
Adobe highlights two RIT projects: the game Fragile Equilibrium and an augmented reality app called “Wave.”
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March 18, 2019
RIT heads to Game Developers Conference 2019
More than 100 RIT students, faculty, alumni and staff are visiting San Francisco this week to attend Game Developers Conference 2019, the world’s largest professional gaming industry event of the year. The RIT MAGIC Spell Studios booth is displaying four games created at RIT.
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March 12, 2019
RIT video game design programs again ranked among the best
RIT again boasts some of the top programs in the world to study game design, according to the latest international rankings from The Princeton Review. RIT’s game design and development program was ranked eighth at the undergraduate level and seventh at the graduate level on the 2019 list.
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February 26, 2019
MAGIC’s Co-Up program helps students bring their passions to life
The Co-Up program, made possible by contributions from members of the RIT Board of Trustees, is a unique opportunity for students to realize their passion projects.