Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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August 6, 2019
Tiger Love: Ultramarathoners in it for the long haul
If the old saying, “couples who play together stay together” is true, Jon Podeszek ’10, ’12 MS and Danielle Furman Podeszek ’11 have it made. The two are ultramarathoners who spend their free time training to run 50-plus-mile races.
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August 5, 2019
Faculty profile: New Media Design's Miguel Cardona
Miguel Cardona's personal experience as an entrepreneur and innovator helps connect his students to industry.
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July 31, 2019
Summer abroad trip allows students to explore German video game industry
The two-week trip through the German cities of Paderborn and Frankfurt was the culmination of a spring semester course that introduced students to game design and development in Germany. For the study abroad program, students participated in an extended game jam with German students, sat in on a class about artificial intelligence in the games industry and toured three game studios.
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July 30, 2019
Alumna strikes right chord as product designer at Anchor/Spotify
Emmi Hintz '12 (new media design) has contributed to award-winning work as a designer for Anchor — a podcast creation app acquired by Spotify earlier this year.
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July 26, 2019
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July 25, 2019
RIT and partners launch ‘The Original Mobile Games’ on Nintendo Switch
The Original Mobile Games are digital recreations of handheld dexterity-based games and puzzles from the last 149 years. The project was developed collaboratively by RIT, The Strong museum and Second Avenue Learning.
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July 16, 2019
RIT Tigers make game used as a therapeutic tool for children and families
A therapeutic game called Space Adventure designed by an RIT class officially launched this month on the Rochester Society for the Protection and Care of Children (SPCC) website. The SPCC specializes in supporting families whose lives have been impacted by trauma.
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June 26, 2019
3D Digital Design program pioneer excels at DreamWorks
Kirk Lansman '11 (3D Digital Design) has worked at DreamWorks Animation since graduating, first as a character technical director and now as a software engineer.
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June 17, 2019
RIT assistant professor’s feature-length screenplay garners industry attention
A feature-length screenplay written by an assistant professor in RIT's School of Film and Animation is receiving significant industry attention as she advances her moving coming-of-age story toward production.
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June 4, 2019
Students' VR film leads to 'dream' jobs at local studio
Emily Haldeman and Tim Stringer were hired by Optic Sky shortly after showing the production studio their VR film that merges storytelling and interactivity.
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June 2, 2019
Design students win big in international competition
Six moving-media projects by students in RIT's new media design and visual communication design programs were honored in the Motion Design Education Summit Fest competition. There were more than 300 submissions from around the world.
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May 16, 2019
Podcast: Esports Levels Up
Intersections: The RIT Podcast, Ep. 15: Esports are surging in popularity, and RIT’s collegiate esports teams are making an impact in the growing field. With multiple championships and national rankings under their belt, the Esports program is looking to take things to the next level. Evan Hirsh, president of RIT Esports, talks with the team’s adviser, Chad Weeden, about the rise of competitive video gaming and the university’s teams.