Game Design, Development, and Arts News

  • December 1, 2021

    student in a studio filming a person sitting on a motorcycle.

    RIT educates tomorrow’s experts in virtual production

    MAGIC Spell Studios, RIT’s world-class digital media research and production facility, is bringing the latest in virtual production (VP) technology to RIT students. VP blends filmmaking, 3D graphics, computational photography, and real-time game engine rendering to produce in-camera visual effects similar to those seen in the groundbreaking work on Disney’s The Mandalorian and Marvel’s Avenger films.

  • December 1, 2021

    exterior of Golisano Computing building at dusk.

    From floppy disks to the cloud

    In 2001, the dot-com bubble was bursting and investors had lost confidence in internet companies. Twenty years later, data has become a new currency, and people can access just about anything from their smartphones. Throughout all these changes, Golisano College of Computing and Information Sciences has evolved into the largest college at RIT, with more than 4,600 students this year. Since its creation 20 years ago, GCCIS has awarded more than 14,000 degrees—in a growing number of computing disciplines.

  • December 1, 2021

    side-by-side images of a portrait of Tisa Zito and a movie poster featuring an illustration of Angelo Moore.

    Alumna makes directorial debut

    Tisa Zito ’09 (film and animation) is making her directorial debut with her film, ForeverMoore; The Angelo Project. The film is a character study on Los Angeles native Angelo Moore, lead singer of the band Fishbone, and asks questions about the legacy and process of an artist.

  • October 25, 2021

    side-by-side portraits of Professor Susan Lakin, student Gia Caruso, and alumnus Matt Olpinski.

    Faculty member develops co-op experiences specific to supporting nonprofit companies

    A new option for co-op experiences at nonprofits is part of a pilot program being developed by a College of Art and Design faculty member. Professor Susan Lakin said the aim of the program is to both fill a need at nonprofits for digitally fluent staff and to provide an important experience for students interested in working closely with community organizations.