Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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December 7, 2021
NTID PLAY Lab initiates new research on cognitive development in infants and children
A new research lab, sponsored by NTID, will soon open to help scientists learn more about cognition, language, and perception in infants and young children.
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December 6, 2021
RIT team creates virtual reality game to teach about NASA’s lunar exploration missions
NASA’s Artemis program plans to return humans to the moon by 2025. However, in a new game developed by RIT faculty and students, people can use virtual reality to return even sooner.
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December 6, 2021
Vignelli Center's 'Beyond Fashion' event unites RIT and community designers
RIT and local designers partnered to create garments and wearables inspired by the Vignelli Center archives for display during a first-of-its-kind fashion show on Dec. 10. The event is open to the public.
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December 1, 2021
RIT educates tomorrow’s experts in virtual production
MAGIC Spell Studios, RIT’s world-class digital media research and production facility, is bringing the latest in virtual production (VP) technology to RIT students. VP blends filmmaking, 3D graphics, computational photography, and real-time game engine rendering to produce in-camera visual effects similar to those seen in the groundbreaking work on Disney’s The Mandalorian and Marvel’s Avenger films.
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December 1, 2021
From floppy disks to the cloud
In 2001, the dot-com bubble was bursting and investors had lost confidence in internet companies. Twenty years later, data has become a new currency, and people can access just about anything from their smartphones. Throughout all these changes, Golisano College of Computing and Information Sciences has evolved into the largest college at RIT, with more than 4,600 students this year. Since its creation 20 years ago, GCCIS has awarded more than 14,000 degrees—in a growing number of computing disciplines.
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December 1, 2021
Alumna makes directorial debut
Tisa Zito ’09 (film and animation) is making her directorial debut with her film, ForeverMoore; The Angelo Project. The film is a character study on Los Angeles native Angelo Moore, lead singer of the band Fishbone, and asks questions about the legacy and process of an artist.
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November 29, 2021
RIT transforms into XR playground for annual Frameless Symposium
The sixth annual event featured presentations on the latest virtual, augmented and mixed reality technologies that are driving various fields, from health care to theater to education.
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November 11, 2021
Apartment D Films Makes a Splash in the World of Animation
My Burbank features Max Lopez '12 (film and animation), executive producer, and Sean Malony '12 (film and animation), creative supervisor, founders of stop motion animation studio Apartment D Films.
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November 8, 2021
Ceramics class employs modern fabrication processes to connect with past
Students from majors across RIT fused historical knowledge, 3D printing and various pottery practices to create replicas of ancient Greek vessels.
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November 1, 2021
RIT partners with local park to promote 'hidden gem' of Rochester
Student strategized how to raise the profile of Washington Grove for the School of Design's annual EUREKA! workshop, an initiative in which students use design-thinking strategies to solve community challenges.
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October 26, 2021
Student makes difference in community with design, compassion
In response to the pandemic, Katie Hobler '22 (New Media Design) co-organized a book drive for local children, which inspired other work aimed at informing and educating about disadvantages faced by low socioeconomic students.
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October 25, 2021
Faculty member develops co-op experiences specific to supporting nonprofit companies
A new option for co-op experiences at nonprofits is part of a pilot program being developed by a College of Art and Design faculty member. Professor Susan Lakin said the aim of the program is to both fill a need at nonprofits for digitally fluent staff and to provide an important experience for students interested in working closely with community organizations.