Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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April 29, 2021
Innovative alumni share vision at Imagine RIT Futurists Symposium
A highlight of the Imagine RIT: Creativity and Innovation Festival on May 1 features the virtual return of a collection of alumni who will explore the latest innovations in technology, art, and design. The Futurists Symposium is from noon to 1:30 p.m. on Zoom. Registration is now open.
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April 28, 2021
Grad applies studio’s talent to faraway galaxies
Since Chris Edwards ’97 (film and video production) graduated, you could say the sky has been the limit when it comes to his meteoric success over the last two decades.
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April 26, 2021
Cultural exchange goes virtual for international game prototyping course
As part of a gameplay and prototyping class at RIT this spring, 25 game design and development students got to participate in a virtual cultural exchange with 30 students at a Japanese college. The teams learned about each other’s cultures and overcame language barriers and time zone differences to create projects for a global game jam.
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April 22, 2021
Co-op spotlight: Design student's co-op leads to job offer
After graduating this spring, Will McCloskey '21 (New Media Design) starts a full-time job with Instrument, the creative agency he completed a co-op with last summer.
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April 12, 2021
RIT video game project wins industry awards
An multidisciplinary team of students creating noir horror game “The Camera That Bleeds” was recognized at the 2021 Massachusetts Digital Games Institute (MassDiGI) Game Challenge.
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April 7, 2021
RIT grad Tisa Zito talks new documentary, 'ForeverMoore'
Fox Rochester talks to Tisa Zito '09 (film and animation) about her directorial debut with the documentary ForeverMoore; The Angelo Project.
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April 7, 2021
Student's work accepted into Society of Illustrators' annual competition
Devon Scott-Davis '23 (Illustration) created "Shopping," which was among a few hundred pieces selected for the Student Scholarship Competition out of more than 8,000 entries.
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April 6, 2021
From SpongeBob to Power Rangers, alumnus creates popular characters for video games
Bryan Williams '08 (Illustration) is an artist/animator for Workinman Interactive, a local game studio focused on the youth market.
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April 1, 2021
Co-op spotlight: Student documents RIT's build out of virtual production curriculum
Simon Yahn '22 (Motion Picture Science) is spending the spring on co-op with MAGIC Spell Studios, chronicling RIT's leap into virtual production, an emerging filmmaking method only a few universities around the world are working with.
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March 24, 2021
Job preparedness key to RIT’s game design and development receiving Princeton recognition
WROC-TV talks to David Schwartz, director of Interactive Games and Media, and Coehl Gleckner, fifth-year interactive games and media student, about RIT’s game design and development programs.
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March 23, 2021
RIT game design programs ranked among top in the world
RIT offers some of the best game design and development programs for aspiring game developers, according to new international rankings from The Princeton Review. RIT’s game design and development program was ranked fourth at the undergraduate level and fifth at the graduate level on the 2021 list.
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March 22, 2021
RIT filmmaking in time of COVID has brought unprecedented challenges, inspiring innovation
For RIT student filmmakers who are storytelling in the midst of a pandemic, grey has become the new black. While it’s impossible for any production to eliminate all risk in front of and behind the camera, they’ve had to constantly consider the additional time and safety procedures necessary to achieve the perfect shot.