Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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October 21, 2021
Alumnus creates innovative environments for Disney's 'The Mandalorian'
Joey Wittmann '19 (3D Digital Design), pipeline engineer/technical artist for Happy Mushroom, prominently contributed to the second season of the hit Disney+ series.
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October 13, 2021
Professor Luvon Sheppard's influence touches all creative corners of RIT, Rochester
Luvon Sheppard, described as the heart and soul of the RIT School of Art faculty, has a solo exhibition coming to RIT City Art Space celebrating his five-plus decades as an artist, educator and community collaborator.
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October 12, 2021
Alumnus gifts company's dynamic footage for use in student films
Nick Nicely '12 (3D Digital Design), founder of Video Plates and Backings, is providing all RIT students access to his library of more than 5,000 driving plates and moving set backdrops for use in films and media projects.
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October 1, 2021
RIT and Pure Imagination Studios establish creative collaborative agreement
RIT’s MAGIC Spell Studios is partnering with Pure Imagination Studios, an award-winning independent entertainment studio best known for combining proprietary technology with groundbreaking storytelling, to launch a satellite office and spatial computing studio in Rochester.
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September 29, 2021
RIT ranked among top AR/VR Colleges
RIT ranked No. 6 on the 2021 Augmented/Virtual Reality (AR/VR) College Rankings from Animation Career Review. RIT also ranked No. 3 on the east coast and No. 5 among private schools.
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September 21, 2021
Experience in 'multi-faceted' design program leads to previs position
Noah Mesh '21 (3D Digital Design) is working as a previsualization artist at THE THIRD FLOOR, an internationally-known studio whose groundbreaking work can be found in blockbuster films, popular TV shows and more.
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September 16, 2021
Artists complete four-year Arnett Branch Library mural project in 19th Ward
Chloe Smith '14 (Illustration) was one of three artists to execute the Book Spine Mural Project — a collection of 36 book title-inspired panels lining the Arnett Branch Library building in downtown Rochester.
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September 13, 2021
Variety of RIT artists chosen for Rochester-Finger Lakes Exhibition at Memorial Art Gallery
W. Michelle Harris, an associate professor in RIT’s School of Interactive Games and Media, has had her piece In Their Wake, an interactive digital memorial to the forgotten Black people who developed Rochester, selected for the 67th Rochester-Finger Lakes Exhibition, the region’s longest-running juried exhibition. Harris is one of 28 members of the RIT community who had pieces selected for the exhibition.
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September 13, 2021
RIT again ranked among the best universities in the nation by ‘U.S. News’
RIT has again been recognized as one of the best national universities by U.S. News & World Report, which also cited the university as among the most innovative, best valued, and with highly regarded cooperative education and internship programs.
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September 7, 2021
New leadership roles, faculty hires highlight changes in College of Art and Design
RIT's Schools of Art, American Crafts, Film and Animation, and Photographic Arts and Sciences are all under new leadership.
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September 1, 2021
RIT named among the nation’s ‘Best 387 Colleges’
RIT is considered one of the nation’s best universities for undergraduate education, according to The Princeton Review. The education-services company features RIT in the just-published 2022 edition of its book The Best 387 Colleges. RIT was also listed fourth in the Top 50 Game Design: Undergraduate category.
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September 1, 2021
Students, alumni honored in motion design competition
Designers from various College of Art and Design programs, as well as RIT developers, created projects that were recognized in the biennial MODE Fest.