Immersions and Minors
Immersions
As part of their requirements, bachelor’s degree students must complete an immersion—a concentration of three courses in a particular area. These courses support deeper learning within a focus area and are used to meet RIT’s general education requirements. In many cases, an immersion can lead to a minor with the addition of two courses. However, not all minors have a corresponding immersion and vice versa.
Minors
Students pursuing a bachelor’s degree have the option of completing a minor, which can complement a student’s major, help them develop another area of professional expertise, or enable them to pursue an area of personal interest. Completion of a minor is formally designated on the baccalaureate transcript, which serves to highlight this accomplishment to employers and graduate schools.
Please note: A minor is a related set of academic courses consisting of no fewer than 15 credit hours. The following parameters must be met in order to earn a minor:
- At least nine credit hours of the minor must consist of courses not required by the student’s home major.
- Students may pursue multiple minors. A minimum of nine credit hours must be designated towards each minor; these courses may not be counted towards other minors.
- The residency requirement for a minor is a minimum of nine credit hours consisting of RIT courses (excluding “X” graded courses).
Not all minors are approved to fulfill general education requirements. Please check with an adviser in regards to minors approved to fulfill these requirements.
All Immersions and Minors
Required
Optional
2D Studio Arts
3D Studio Arts
Accounting
Actuarial Science
Advertising and Public Relations
African Studies
American Indian and Indigenous Studies
American Sign Language and Deaf Cultural Studies
Analytic and Expressive Communication
Anthropology and Sociology
Applied Cognitive Neuroscience
Architectural Studies
Art of Science/Science of Art
ASL Performance
Beverage Management
Bioinformatics Analysis
Biology: Cellular and Molecular
Biology: Ecology and Evolution
Business Administration
Business Analytics
Ceramics
Chemical Engineering Systems Analysis
Climate Change: An Interdisciplinary Problem
Comics Studies
Computational Linguistics
Computer Engineering
Computer Science
Construction Management
Craft and Material Studies
Cultural Anthropology
Cybersecurity
Cybersecurity Risk Management
Database Design and Development
Digital Business
Digital Literatures and Comparative Media
Diversity, Inclusion, and Dialogue
Electrical Engineering
Engineering Management
Entrepreneurship
Environmental Science
Exercise Science
Finance
Flexible Packaging
Forensic Clinical Psychology
Free and Open Source Software and Free Culture
Free Culture and Free and Open Source Computing
Furniture Design
Game Design
Game Development
Gender and STEM Studies
Gender Equity, Social Institutions, and Public Affairs
Geographic Information Systems
Glass
Global Justice
Globalization
Health Communication
Health, Culture, and Society
Hospitality Management
Human Resource Management
Imaging Science
Imaging Systems
Industrial Engineering
Innovation
International Business
Latino/Latina/Latin American Studies
Linguistic Anthropology
Management Information Systems (MIS)
Management
Manufacturing Systems
Marketing
Mechanical Engineering
Media Arts and Technology
Metals and Jewelry Design
Microelectronic Engineering
Military Studies and Leadership
Mobile Design and Development
Mobile Development
Modern Languages and Cultures – Arabic
Modern Languages and Cultures – Chinese
Modern Languages and Cultures – French
Modern Languages and Cultures – German
Modern Languages and Cultures – Italian
Modern Languages and Cultures – Japanese
Modern Languages and Cultures – Portuguese
Modern Languages and Cultures – Russian
Modern Languages and Cultures – Spanish
Music and Technology
Music
Music Performance
Networking and Systems Administration
Nutritional Sciences
Optical Science
Packaging Science
Photography
Plastics Engineering and Technology
Principles of Computing
Quantum Information Science and Technology
Queer and Transgender Studies
Real Estate in Hospitality
Religious Studies
Robotics and Automation
Science of Film, Photography, and Imaging
Science, Technology, and Society
Social Inequalities
Sociology
Software Engineering
Sports, Events, and Entertainment Management
Structural Design
Supply Chain Management
Surface Mount Electronics Manufacturing
Sustainable Product Development
Theatre Design and Stagecraft
Transmedia Storytelling and Entertainment
Urban Studies
Water Resources
Web Development
A list of deactivated immersions and minors is also available for reference.