Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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March 3, 2021
RIT Electronic Gaming Society reinvents itself to connect students during COVID
RIT’s Electronic Gaming Society is always reinventing itself to provide its members with the best gaming experience possible. During the COVID-19 pandemic, that has been no different. In addition to offering students access to more popular consoles and hosting game servers, the club is experimenting with virtual reality that has made their weekly game nights increasingly popular.
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February 17, 2021
2021 Imagine RIT winning poster selected
An image showing a tiger emerging from an ocean of pandemic, climbing toward a ray of light, has been selected as this year’s poster for the Imagine RIT: Creativity and Innovation Festival. The poster was designed by Luke Chen, a second-year new media design major.
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February 17, 2021
Film grad, now VFX editor, finds work on ‘The Prom’ personally and professionally rewarding
As a visual effects (VFX) editor, Harlan Doolittle ’14 (film production) oversees virtually every visual-effects shot in each film or episode they work on by working with editors and producers on what they need creatively to help shape each individual shot with VFX artists and vendors.
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February 4, 2021
Professor's film garners more than 100 festival screenings
Film and Animation Professor Jack Beck's "Stari Grad (Old Town)" — filmed in Dubrovnik, Croatia — follows a young boy who, hiding from a devastating military conflict, wishes for peace.
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February 1, 2021
Students integral in bringing popular band's livestream to life
Film and photography students worked as camera operators and videographers as indie pop band MisterWives filmed a visual album in MAGIC Spell Studios. It's among the many examples of MAGIC providing professional-level experiences for students.
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January 27, 2021
Alumna applies creative touch to 'Among Us,' other game titles
Justine Raymond '12 (Film and Animation) has established a successful career in video game art that includes work on a variety of console, PC and mobile games.
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January 22, 2021
Partnership provides internships at state's largest living history museum
Students Devin Hull and Sophie Walter are using their creativity to expand ongoing digital efforts of the Genesee Country Village & Museum.
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January 15, 2021
Professor driving multidisciplinary research with real-time technology
Shaun Foster is leveraging $160,000 from an Epic Games MegaGrant to explore and develop dynamic virtual content that is opening the eyes of RIT faculty and students—and many others—to Unreal Engine’s myriad, multidisciplinary possibilities.
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January 15, 2021
New economy majors connect with emerging careers
Analytical thinking, complex problem solving, creativity, resiliency, and flexibility are among the top skills needed for emerging careers by 2025. Anticipating these rapid changes in the workplace—further accelerated by lessons learned from the COVID-19 pandemic—RIT is seizing on the opportunity to guide students to “new economy majors” that are multidisciplinary, transformative, and future-focused.
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January 14, 2021
Alumni spotlight: Google designer Jason Blythe
Jason Blythe '02, '05 MFA has had a hand in advancing the look and functionality of Google's most popular services.
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January 11, 2021
5 careers that command over $100,000 per year — and don’t require you to go to med school
Mic mentions the School of Interactive Games and Media, highlighting the game design and development program.
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January 5, 2021
BSSP's Sinan Dagli on LeBron, the Warriors, and Reintroducing the ESPN App to the Masses
Muse by Clio talks to Sinan Dagli '09 (new media design), a group creative director/partner at BSSP.